This is a character I started working on for a quick 2 week contest. I finished the sculpt and low res version for the contest but haven't had the chance to texture her yet. I'm going back to redo the low res version to include more polys. For now though, here's the sculpt. C&C are very welcome. [IMG][/img]
|||UPDATE|||--- made sword [ame]http://www.youtube.com/watch?v=2UOtggZLPx0[/ame] no video of sculpt sorry, here is a boring video of...basically a turntable. more metal though, so that's good ---|||UPDATE||| [ame] http://www.youtube.com/watch?v=gRtt7G7GiHA[/ame] Tried making zphere dreadlocks. It worked pretty well. Will…
I made this character for a Digital Tutors tutorial This work is based on the amazing concept of Marco Teixeira Originally this character is from a famous book here in Brazil called The Battle of Apocalypse. He has 20k triangles and four UV maps. The weapon has 1700 triangles. It was all rendered in realtime using Marmoset…
A hey to everyone, As you might see this is my first post and project in this Forum. Just short this project is going to be a highpoly render and hopefully a game character in the end. This is the first sculpt of the head, still need a level of detail, but it will be postet soon. Critic is more that welcome, thx.
Aw, come on. It makes her "tough" and "bad-ass". No self respecting warrior chick would be caught dead without one. Plus, I needed a reason to justify not mirroring the face uv's.
looking good, the 1 thing i think the tyres are missing is the height on the grip. When i thought of a road warrior buggy i thought of a much more durable tyre.. something like this