This is really an odd problem. SOMETIMES when I paint textures, it will give me splotchiness along UV seams. Sometimes it doesn't, which is odd, sometimes subtools will or won't have this issue within the same Ztool! What causes this!?!? Solution???
...I really have to say, not every 2D concept is to be immediately modeled. I saw that first image as something fairly loose to start or pull the direction of a discussion. As mentioned previously, something akin to a mood piece, a start to base the shape language from or to tell you where these characters fit into the…
I know the way how to non-destructively paint the way you want in PS. I've discovered this way occasionly. The only limitation is that you can't paint an arbitrary layer - only the layer masks. It's ok in many cases actually. So the main point is that when you've created a layer with mask, use mask refinement feature to…
Hi! I've been looking for some answers in the content that I've watched, but I didn't exactly find something that will fix the problem I'm facing right now. I'm following miss Arilizart's process video for normal painting inside Painter, and although I've followed pretty much each step they do, I'm facing a problem in the…
Hello PC, I have come to the point where I am happy to show my first attempt at a stylised hand painted pbr model. The concept which this is based on can be seen here: http://i.imgur.com/36d0mgm.jpg I'm always looking to improve and as such would love to hear any feedback, suggestions or critique to help me add the final…
I appreciate that! The useful links seemed appropriate, after all, its about sharing the knowledge with everyone. Hopefully someone doing something similar will find use for them. From the very start I knew that it would be impossible to paint the gaps between the ornate details, and I certainly wasn't going to model them…
I am a freelance 3D Artist specialized in creating print-ready models for resin and FDM 3D printing. ✔ High-detail digital sculpting✔ Print-ready STL delivery✔ Miniatures, figurines & collectibles✔ Mesh cleanup & repair✔ Fittings & part separation✔ Mechanical parts Software:ZBrush • Blender • Maya • Substance Painter I…
I was always wondering if there was a weighted, procedural method of imprinting 3d voronoi geometry on highpoly subdiv meshes. Something to achieve details like scales or sculpted feathers, fur and intricate details that have a 'flow' to them on characters and creatures that can't be done with tiling textures alone. Scales…
Hey guys, been a little while since I have posted but thought you would like to see one of our recent prints. Its an 8 inch print of "Lady Mechanika" by Joe Benitez that we have painted with a bronze effect. It was modelled in zbrush by Ioannis karathoma[FONT="]s [/FONT]http://www.jkarathomas.com/lady.html…
It certainly looks pretty toxic! At this point its hard to for me to give you any pointers as I can't really tell what the material is supposed to be, I'm assuming its kinda alien/sci-fi? If you're wanting to get in some good hand painted practice I would suggest starting with things that are familiar like wood, stone,…