Has anyone gotten to play this? It looks like you have to be a fileplanet subscriber to play :/ I liked the previous games, but I wanted to bludgeon someone when I figured out that for some reason Red Faction II had bot-only multiplayer... wtf??? The gameplay video I saw looked pretty boring, other than using a sledge…
What I plan to do so far is just handle little bite sized chunks of the functionality something like this would require. As pieces start to work I'll probably combine them. If they don't work then no harm done. Each element, space flight & combat, station docking. Playable cockpit spaces (You can jump out of the seat and…
nice, i'd suggest to add: * "SinCos(a)" because generating cos and sine of the same input is faster than individuals. And typically you want both for stuff like rotation * "Step(a,b)" allows compares ( a <= b ? 1 : 0) which is really useful. * "Sign(a)" returns -1,0,+1 depending on sign frac = fractional part of a number…
You could definitely improve the texture resolution by not using an "atlas" layout, but instead using tiled textures, and mixing damage with vertex color. We have some info on this in the wiki. http://wiki.polycount.com/wiki/MultiTexture and if you check my Sketchbook, I share some shader graphs for making these kinds of…
I agree with Eri, to me the thing that stands out tho is that everything is super busy and pretty monochrome, making it hard to distinguish what is what and its functionality. But i think this is more of a design taste feedback than anything ! keep at it, nice work :)
Hi guys, Auke here. Visual Storyteller and Lead Environment Artist at Sooii. In the last year I learned a lot about landscape creation and besides Unreal, I used a lot of different tools to get the result I was looking for. My journey began with World Machine and I started to love and hate it. The results were amazing, but…
Frictional Games of Sweden is looking for a full time artist to help out with the upcoming episodes in Penumbra: Overture. All work will be done over internet so we are looking for someone who can work from home. The work will consist of modelling and texturing characters and environment objects. Since we are a small team…
Bethesda is currently auctioning some exclusive items for sale, with all proceeds going to the Brian Wood Memorial Trust. More info here: http://bethblog.com/index.php/2010/11/16/cool-stuff-for-a-great-cause/ There's some cool stuff in there, and it's for a great cause.
Thanks @Alex_J, I want an cassic asset library function. Like the one Blender or C4D has built in. Where I can store assets, view, search and save to for later use. Connecter has this functionallity, but was hoping that I have missed somthing in UE like a plugin or so.
hey ckaos, actually since I suck at drawing and since Hi poly is something quite precise, especially for mecanical stuff, it is better to block out all the main mecanisms and shapes before you actually start the Hi poly, otherwise, you would keep on adding more details without a canvas/main frame to guide you. So my…