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Frictional Games looking for full time artist.

Yezide
polycounter lvl 17
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Yezide polycounter lvl 17
Frictional Games of Sweden is looking for a full time artist to help out with the upcoming episodes in Penumbra: Overture. All work will be done over internet so we are looking for someone who can work from home.

The work will consist of modelling and texturing characters and environment objects. Since we are a small team you might get other art assigments as well, and will also be involved in various design aspects of the game. The job will start in March 2007 and last at least until Janurary 2008, hopefully longer if the games are successful.

Requirements are:

- Excellent skills in Maya / 3DS Max (preferably both).
- Great skills in Z-brush and a good understanding of normalmapping.
- 2D texture skills.
- Strong work ethic and abiltiy to work in an online environment.
- Willing to learn new things and try out things out of your area of expertise.
- Able to speak and write in English.
- Prior experience in devloping games (shipped title, modding, etc).

Desired Extras are:

- Knowledge in SVN and/or CVS.
- Concept art skills.
- Skilled in character animation.

Pay will be monthly and set depending on skills and experience.

Send your portfolio and CV to:

Jobs@FrictionalGames.com

Do NOT attach more than 3 mb to your mail. Preferably link to both CV and portfolio. Applications without a portfolio will not be considered.

For more information on the game see:

www.Penumbra-Overture.com
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