Hello friends! Back again with another project. Working on a stylized head bust based on artwork created by Anzka Nguyen. Full art: https://www.artstation.com/artwork/w8A0V6 Bust I'm focusing on: Completed Sculpt:
Hi and welcome to Polycount! Firstly, it's best to add a question mark to your topic title... that way people will know it is a question. Otherwise it sounds like you made a tutorial. Secondly, instead of adding replies, you could edit the first post to include all your questions. There is a "gear" icon at top right, this…
Scene 04 - The grasslands In this sequence I just used the horse characters and the motions included in the knight pack. I released the horses from most of their armors in 3Dxchange, and used paths in iClone6 to make the movement more natural and not straight. I created a particle system to simulate the ground and dust…
Hi again. :) A small update. I've added a baked lowpoly for the tracks cover and two types of jerrycans in the back, but now I feel that I've hidden all the beauty beneath it. Maybe I'll try to make two variants of the model in the end, one with the tracks covered and one without the cover, hope the UV resolution will be…
Love the response, yeah on the stuff i work (too long on) i wouldn't know what to do if anyone asked either, just a heads up it happen once. Perhaps going off of saved files time-frames might help with this stuff? Otherwise no worries i was just seeking options. looking forward to your next posted work.
I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
So my new project is something that I've been wanting to do for a fair while now, and that is a head bust of the Kansas City Chiefs Quarterback Patrick Mahomes. So I've spent a fair while attempting to create this head bust in ZBrush. I have made the head bust in ZBrush with his jersey being made in Marvelous Designer and…
Project: Wormheart: Tale of the Outsiders Engine: Godot 4 (Forward+ Renderer) 3D Compensation: Royalties during prototype and then paid roles after funding! Team Size: 25 (and counting*) My Role: Lead Artist / Creative Director We’re expanding our team for the vertical slice prototype of our high‑dark‑fantasy CRPG,…
***Latest*** View it in: Marmoset viewer: https://bradmyers82.artstation.com/portfolio/dishonored-fan-art-30dd3188-0a75-4ed8-a0b8-28623a6f3390 Final screen grabs Marmoset: dishonored fan art diffuse painting tutorial: ************************************************* Anger Sculpt WIP: I wanted to take a stab at creating a…