the studio responsible for monument valley appears to be based around blender: https://www.blendernation.com/2014/04/23/monument-valley-a-stunning-ios-game-designed-with-blender/
One thing to note is there's an annual developer license you'll need to purchase, which goes for $99. You need it when you're ready to put the app/game on any device, which is usually pretty early as you'll want to be testing as soon as you can. I've teamed up with a really good developer, and we've worked on apps and…
UFO Crash Games is currently seeking a talented Unity programmer with experience working on games for mobile devices (iOS and Android). You will be responsible of putting together a casual 3D game from scratch, working together with our artists (remotely) to release a game for the Android Market and the iOS App store, so…
Hello, I'm here to show some of my work in the game Sniper 3D Assassin. Was recently released for iOS and Android, I worked making weapons. props, and made the pipeline integration between Softimage / Maya and Unity3D. Anyone who wants to download the game: IOS| Andriod To produce the models, I used Softimage and Quixel…
Some of my friends are working on a IOS game - Fodderp, I'm helping out by concepting and modeling character for the project! Here is the first 5 units, I might post more of future concepts later on.
Hey guys, cheers for the comments again ... the sound off mode is going in now. We're also working on new levels and game modes for the IOS ad android version.
Nice :) I guess drawcalls are also very important, but doens't look like you overdid it there.. just the amount of alpha test, alpha test is really expensive on ios :/
SanderDL: The 8mb file was a .apk for android. Osman: Are we talking about the desktop browser version webbuilds? Or is there an option to export some sort of webbuild for ios/android as well?