Hello Polycount!
Over the last year (plus a few months), I've been working away at an iOS game alongside a great team, and it's finally come out.
It's been quite a journey - we tried to raise funds via Indiegogo (this is before Kickstarter came to Canada), and had little luck. Despite the failed fundraising campaign, we kept our head in the game (pun not intended). Soon enough, we got in touch with Steven Dengler of Dracogen, and he was able to help us out!
Now, over a year later, we've been able to complete and release our game. As you can imagine - we're very happy, and very excited.
Super Fun Time is a WarioWare style game - a series of fast-paced minigames that last only a couple seconds each. We know that it's probably not "the next big thing on iOS," but we're happy to have crafted something that's fun to play, and quite extensive (there are over 100 minigames).
I'd love to know what you guys think!
Here are a few codes that get you the HD edition:
RRXN6RJ7AH7W
E94PJEM73LNT
Thanks for reading. I hope you enjoy the game!
Cheers!
Replies
[ame="http://www.youtube.com/watch?v=Fy0aCDmgnxg"]Juice it or lose it - a talk by Martin Jonasson & Petri Purho - YouTube[/ame]
And thanks for the crit! That's an interesting video, too. I thought we made the feedback pretty clear, but evidently not! Definitely something for us to look into and learn from.
Cheers!