Hello, My name is Tomasz Baraniecki. I'm from Poland. Currently Im working as Lead/3D artist in very small Indie studio. I thought that it is always good to back to 2D art/ fundamentals to be a better artist, so I want to share with you with my art pieces :) Here is my portfolio…
I'm working on this character asset, ~50k tris or so. Weapon and grenade model were worked on by another artist, whom I'm working with on a project. It's still a work in progress. Could I ask you for some feedback on the character?
Hi there, I'm working on this base mesh in my free time as I'm trying to learn face a body topology for games. My objective is to create a few stylized manga-ish characters by the end of the year so I can have a good character portfolio for an entry-position in the industry. Do you see any potential problems or areas that…
I did this a while ago and haven't done much in the way of game art since. Games are what i'd rather be doing but have been finding too many things to do with 3D printing. There are several things i'd do differently like separating the broken parts at the top of the tree trunk arms. But other pointers to take it to the…
Hey guys, I did a procedural Christmas Jumper last december and I just released a gumroad for the SBSAR I'm looking for critics and feedback, as I really want to update and improve it. Once it's done, I'm planning to add the graph or/and a tutorial if someone is interested :) You can find some examples using this sbsar…
Hello all! Currently working on to fix up my portfolio, while I took up to learn Substance painter at the same time. This is a flail I've been working on, weapon idea(not texturing style :D ) heavily inspired by the love for Diablo series. Seeing as this is my first project to learn texturing with Substance painter and…
Hello all! I'd like to put out some of the stuff I've been working on for the Beyond Human environment design challenge on Artstation. I would love to get some critique and feedback to help guide me forwards and fix what might not be working. I call my concept the Slumwalker (pretty self-explanatory, but feel free to read…
Here's one of my sketches from last night, a WIP of one of my DnD characters. It's rare that I spend more than one session on a piece these days, but I really enjoy where this one is headed so I'll probably continue to refine this guy and maybe do a full body character sheet or something. He still needs some hair and a…
Hey guys, I've been browsing this site for quite some time but I didn't really have the courage to post any of my work. Seeing that I only have a couple of weeks before I finish school my teacher insisted I post my work here for some criticism. :poly122: Environment: I deviated from the concept because I just couldn't get…
Hey guys! this my first post here and i'll would really appreciated if u could give me some advice on my journey on making my first game character. I've been trying to recreate this character, which is designed by Jane Katsubo. Well, i started to create the basesculpt in Zbrush, which looks like this: I'm quite unsure…