Hi there, I'm working on this base mesh in my free time as I'm trying to learn face a body topology for games.
My objective is to create a few stylized manga-ish characters by the end of the year so I can have a good character portfolio for an entry-position in the industry.
Do you see any potential problems or areas that could be better?
The model is currently 10k tris, I'm unsure if this is too much or too little, since I will also be adding clothes and hair too.
Thanks!