guys I cant find any way to project a pattern on a spherical object using an alpha without getting any seams basically i want something like the pattern of a football on a sphere for getting details normal map details. Plz help
Hi everybody. I'm gonna start a new personal project during this summer and I want to share it with the community ! I will rig, and animate a character. And put him inside of unreal engine 4 for create an interactive demo reel. My goal is to create a downloadable [.exe] where you can play and test the animation inside an…
For a
school project I try to find out which elements make a 3D computer generated image
look like a photo. I also wonder if it is possible for most people to see the
difference of a CGI-Image and a photo. For this reason I created a survey. I
would be happy if you participate. I’m sure You will have fun. You can…
just started using Mari and I'm trying to figure out projection painting. When I load the image it comes out pixelated though, what settings do I need to make a 4k texture map? ^This is the result I'm getting with the settings above, when you can see below that my image is clearly a much higher resolution. I really can't…
Hello, We are a small indie team looking for a 3D animator for a paid, short term assignment. You should have experience with character animation and a good understanding of IK and FK systems. Experience with Unreal Engine 4 is a major plus. Send your application to codenamedev@gmail.com. Make sure to include your demo…
Hello Polycount! I've come to realize that my documentation for any of my 3d work is lacking to say the least, so I'm starting this smaller project to try and get better at noting down every step of the way. If anyone has any feedback and/or critique on how I present my process, please let me know! :) Introduction I've…
Hi, my name is Adrian, I'm a junior hard surface modeler, this is my first post here, and I'd like to share with you my latest personal project. Artstation: https://www.artstation.com/artwork/PmYqJB
Hey Guys, Im Aaron, I study vfx and focusing on Creatures/Characters.I Started with my first Demo Project and wanted to ask you about a bit feedback :Dit's a Raptor and im doing it in zBrush, i completed the Base proportions and adden some wrinkles. Is it going into the right direction? I Would be very happy about a bit…
Hi. I have a scanned tree trunk that i would like turned into a tileable texture. The problem is that since it's curved i can't properly set up projection rendering and i can't figure out how to or if it's possible to flatten it out. Any tips? Thanks.
Hello to my fellow polycounters! I’ve been working on a character in the evenings after my day-job, in hopes of pushing my portfolio forwards. In the past I’ve either had a fairly generalist portfolio, or the chosen designs were not visually strong. I’ve reflected a lot lately, and decided to push forwards with a stylized…