Hello all, I was just curious if any of you know of an awesome website, database of FREE Low Poly DirectX Game Models? or maybe even an online community dedicated to DirectX Game Modelers? or better yet, is there a number of you on Polycount, who are expert Low Poly DirectX Game Modelers? I ask because I've invested some…
Hello, we're looking for Freelance Artists/Outsource Studios that are capable of creating multiple Animals to be used in Unreal Engine. The Required Quality we're looking for is Realistic/AAA. Preferably the Artist wouldn't just Model and Texture the Animal but also create the Rig and the Animations ( Walk, Idle, Jump, Die…
Hello guys, this is my fist work for skin sci-fi 70s-80s workshop steam link of my workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=691964201 "Godzilla and "Alien" style elements used for the gun link: http://www.scifijapan.com/IDW/godzilla-rage-solicit1.jpg…
i have never,ever completed a model because i am always working on one, and i learn something that i could have done to make it easyer or faster, or just better in general. so i often restart. i know its a long process but i am learning so i got to do what i got to do :P. kk so i am just trying to sculpt a generic male. i…
I need it! The issue I have is that I am creating some modular level pieces. And this particular piece was going to go on a 2048x2048 map... but I need an additional 1024 space. I am pretty sure using a 2048x3072 is not possible, but I am asking what do I do? I can't pack it all within the 2048 or else this modular piece…
(I'm still a student btw.) I have been modelling everything from simple objects, to characters,cars... and i come to think about it.. isn't it wise to mainly specialize into one thing..like.. if you like modelling interior... you will only model that and become super good in that.. My dream is to model models for game and…
Hi, I'm trying to figure out the best scope or focus for my portfolio. I enjoy hard surface modeling. I'm currently working on BMW E63 and have modeled a German WW2 plane in the past. Is it okay to stick with vehicles (tanks, cars, bikes, trains)? And disregard characters and environment art? I'm hoping this is possible. I…
I recommend you inspect some existing 3d models of rifles matching your standard (e.g. search "rifle" on sketchfab, check UVs). Unlike in your example, you will find that on several rifles the UVs of the stock consist of 2 islands with the seams running vertically along the gun. UV islands shape represent shape of the mesh…
Forewarning: i haven't tested this it is going off of memory from when i played with the timeline record options. idk if the recorder would work here for a quick "fix" to this, it will save a frames position so if you turn it in one frame you can click to record another frame where it is orientated to where you want it to…
Rewatching the entire series (up2 ep55/s3) this month actually(while i do things) so works out i suppose to help with these (I've seen) many recent artworks, its cool to see. Guess adding buildings, or cave walls from the ceremony episode, the rose (center of societies "safety" ) building maybe? (idk the actual names just…