Hello everyone, I am in the process of re-working my whole portfolio to try and find another job. Here are the first couple of characters. All C&C is welcome and appreciated. Soldier is 6657 tris displayed with 2k maps. Emma is 6270 tris also displayed with 2k maps. Both rendered in marmoset. The soldier concept can be…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Hi. This is my first post to the Polycount community. I've been lurking for a while, but I think I'm ready to post a creation. I've taken up an interest in game animation, and I've made a walk cycle for an isometric view game. I would appreciate some feedback and criticism. Take 4 (14.08.16): Did some more polish, and made…
Hello. I have finished my another animation. Please have a look and criticize. https://vimeo.com/178411324 If anyone is interested, I'll leave here my thoughts, how the work looked, what was my inspiration and etc. Apologise for my english, it's not my native language. So the idea for the whole animation came to my mind…
Here: http://www.forumplanet.com/planetquake/topic.asp?fid=1490&tid=1789126 A friend recommended I come here for help... Something that is greatly needed. D:
Hi! I've never done first person stuff before so I thought I'd break into it with something. I approached it from a game perspective, so I tried to cover as many bases as I could think of, and I'd love to hear some feedback. Also first post her hi nice to meet you https://www.syncsketch.com/sketch/178625#228668
Hi to all, i'm searching a gentle soul that can finally clear up to me a basic one: how to obtain a scratch or a detail along a seam using a texture baking software like Substance Painter or so? Let's assume that i've a tank or gun low or mid poly mesh and in my high poly mesh i'm going to sculpt in zbrush my tear & wear…
Hey Polycount! Building a computer from scratch for the first time, so I have a lot of worries going into this and definitely would like to consult people more experienced than I. Objectives* Double check parts list to see all components work. * Build a computer for roughly $1000 * Build a computer that will last 5+ years,…
EDIT: My first try at promoting a game might not be my best, I just toned it down a little.. Hey Polycount! My name is Simon, I'm an artist on a project called Gunscape =) Gunscape is a user content driven first person shooter. I just want to show you a little art that we've been working on, I'd love any feedback =) I made…