I totally agree the The 12 principles of animation are very important. But they are a little dated. They where not handed down on stone tablets. They came from 9 old Disney animators that came up with the concepts and names more or less out of necessity. For 3D 8, 10, 11, 12, are often out of the control of the animator or…
propably with proxies and or Reference objects - depending on what you use. Maya and max have something like that,- though I believe updates need to be done manually or only occour when you save. The max reference system however is a horrible mess,- at least in version 9 - not sure if they every fixed that big mess.
muppo how do you know the ssao does not work in dx 11? I've searched a bit for a benchmark program and not really come up with much all the drivers are already up to date. From what I've read so far windows 7 doesn't let you install direct x 9.
Heh, Keyser you managed to lay out the argument for this movement better than one of the main founders of it: http://www.youtube.com/watch?v=2eQTh5ITYGg&mode=related&search= "I believe consumption is at the root of terrorism!" ...because me going out and buying relatives chinsey little presents helped the hijackers of 9/11!
I was a big fan of David Perry designed games, until he started Shiney. They always had amazing animation. Alladin on the Sega Genisis Earthworm Jim Wild 9 Oh, and anything by Treasure. http://www.mobygames.com/browse/games/treasure-co-ltd/developed-by/offset,0/so,1a/list-games/
I use Rigging ArmyKnife (1.8) to rig just about everything. http://www.wahooney.net/download.php?list.2 Here is a video tutorial to do what you want in less than 2 minutes. http://www.wahooney.net/download.php?view.30 Max 9 sometimes has problems getting the quickwire feature to work.
I gotta chime in here to say I use my tablet across both monitors, left one is 4:3, right one is 16:9, and the tablet is 4:3. I have never had a problem with the shape of the tablet, and to be honest I've never even though of it till I read this thread.
I dunno.. I always thought the unreal engine 3 was overhyped till I switched to dx10 and Vista. Nothing but love now. Is there a setting to get anti-aliased hdr in dx 9 using unreal? Another game that got a quality performance boost on my machine when making the switch was Assasin's Creed?
Hi guys, this is my first thread here in polycount. So don't be too mean to me. :poly124: I have in plan in the next 80-100 days to model 120 realistic high poly weapons, I reckon each weapon can be model withing 3-4 hours depending on how much detail it has. I have some skill, I'm not the best modeler but I think I can…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…