I'm asking this question for curiosity, does anyone use Houdini as their main software instead of something else like Maya, Blender etc. ? And what is your opinion about it ? I'm especially interested in the modeling aspect of it and to hear your opinion about the new direct modeling tools ( the radial menu stuff ) and…
Hi. I'm looking for a 3d model with facial and body rigging. video: https://www.youtube.com/watch?v=ITdzqH5DjrM concept art: http://media.codelyoko.fr/download/media/conceptuel/lpi/lpi03.jpg I'd like a high-poly model of the character from code lyoko for personal use. * Detailed enough to portray the curvatures of the body…
Hi folks, I'm Sven from PBRMAX, a model and environment artist. PBRMAX has thousands of models and textures, and it has more than 2000 Chinese/eastern scanning models. see the link https://pbrmax.com Let me show you some scene examples made by assets from PBRMAX Actually we are on discount now. Only 20$ a year. see the…
Hi there, So this is important even for highpoly / decimated highpoly model? What do you mean by "is this important" ? Sure enough you want to fix your issue, there's nothing "important" or "not important" about all this ... Regarding your tests : I'd say that your methodology is off, because nothing guarantees that what…
hi there i am a Belgian digital arts and entertainment student and i'm now in my final year. For the moment i am getting my portfolio ready to start looking for an internship but recently i had a discussion with a friend about doing post production on game models. Meaning doing stuff like overlays and rendering in passes…
Hi, I'm working on a low-poly character model and I've run into a snag... I'm really terrible at modelling hands, especially this low-poly, so I'm reaching out to you Polycount, can anyone here help me model a simple hand to fit on a four-sided arm? My MSN is: timsjastad@hotmail.com, if you're willing to help don't…
Hi, I'm currently working on this character model of the Hulk and I'm just asking around for any feedback or ideas that I could carry out to improve my model :) I'm aiming to keep the model at around 10,000 quads (20,000 tris), as if it could be used for a game. I'd really appreciate any tips people might have for creating…
"What do you do if you're trying to make a face and don't have a reference for each angle?" Well ... one could ask the same thing about every piece of sculpture ever made. The artist simply pulls from their experience, knowledge of anatomy, and personal design vocabulary for the representation (and stylization) of the…
Not too sure if it is the exact Glock18 model however xD, but here it is! I'm missing a few details but I put that off because I would really like to hear some criticism before I mess with the model anymore. I just started modeling about a month ago so by all means be ruthless and rip this apart :D .…
Hello, I am working on an FPS Game and I can't manage to do all the modeling, so if you are interested PM me and we can talk. Needed skills: -3D modeling -3D Model rigging (optional) -3D Animation (optional)