2D concept artist looking to work on cool projects. will do environments and props with a specialty in character/creature design. Have experience on UI for games too. Previous companies- Zynga, Tentworks Interactive, Rockstar games(rdr2) https://www.artstation.com/angithjayaraj
I am currently still creating the shapes and arranging them, feel free to have any input or ideas to translate the concept better. I am later going to focus on characterizing the creature/vendor more. I will be updating the post in the future with more progress.
@perna hey slow down man! :) i hope you don't think anything i said was directed to your posts. i was addressing the OP only with my post. i'm a modeler/sculptor. and it may seem odd to belittle modeling by saying that it uses a simple tool set. but looking at the whole pipeline from modeling to rigging, animation,…
Aside from the execution, it might help to define a character abstract (if you didn't do so already). What defines this character/creature? How did it become this way? Where does it live? How does it behave/attack (gameplay). Ideally the final design would communicate all that and might give some idea what references to…
Specialising is definitely better unless you're seriously set on being a generalist, can show it with a portfolio that shows you're equally as good at most things, and the level on all of them is good enough to get paid for. So I don't often recommend that path, no. For an Environment Artist or Level Designer. It is a…
Hi there so i'm currently trying to use Zbrush and made this creature, some how cant get the topology on the tail right...any help is greatly appreciated..
Hey, i was working on Tiger Walk Cycle, it was my first time to work with creatures and i Would love to get some feedback https://syncsketch.com/sketch/8b2b33f76e52/