Being a 3d game artist without technical know-how is always a little bit strange. In a game studio you're not just making art. You're making art that's going to run in real-time for a game. That means you have to think about everything that you take for granted when playing games. You have weapon-models, how do you make it…
Hey, been almost a month since posting( been working on it though, life and forgetting to update just getting in the way ). anyway i finished up to portrait for now and started going the final concept. when i got a reply ( which i only saw a few days to a week ago" from you "rapxic". on the concept art thread , so thanks…
"Let me spell this out. Sony has designed a console for game developers. Microsoft has designed a console for game publishers. Every hardware and software decision Sony has made has been focused on providing game developers more options and abilities. Every decision Microsoft has made has been focused on providing game…
Great work! It's funny, I actually planned on going on a modeling/texturing spree of some of her weapon work here soon too; one of your daggers and the ram mace were on my list You definitly have the right direction and your modeling skills capture the essence of your concepts, But your textures are lacking to capture that…
As taken from my blog: It's done! That's right, after 6 months of solid labor, Desert Straggler is complete! I've got tons of pics to show, and I must say that this is by far the best thing I've done so far. Considering that I just started learning the Unreal engine about a year ago, I'm happy with how much I've learned…
Hey Ben, you have some interesting work, but I'm having trouble wrapping my head around it (if that makes sense). Your style is really unique, but I honestly can't tell if its unique because it really IS unique, or its unique because you are still learning / missed some fundamental skillsets. Now don't take that as me…
I feel your pain also. Skin needs a rewrite, preferably by someone who has used it day in and day out for a few months. It works best if you do skin by the book and never screw up... ever. Even then you can't expect it to work like it should. The more you use it the less likely you are to do something it doesn't like.…
I am accepting 1 weapon contracts in certain cases. More often than not all the large contracts start with the completion of a 1 weapon contract. Again it is all a case by case basis. I will put it simply, this is money from my own pocket, if you have issue with how I handle my money so be it, but I have learned all of…
While I do agree with a lot of what Hazardous said, I also disagree to an extent. He comes across as an extremist every time he posts on one of these threads, and I absolutely do NOT mean that as a bad thing. I just dont think what works for him will work for most. Haz, you also advocate putting aside everything else in…
<-- Updates below wall of text! Sorry for the lack of replies dudes! I have been working my ass off on the next diorama recently, but Id rather not show my hand before its ready so to speak. The main reason thing have been alittle slow of late is because I'm soon to be speaking at an industry event here in the UK towards…