I work with PSDs that have the correct name for my game, but when I want to save out a game-ready TGA, using an action to save time since I do some resizing, it always appends " copy" and doesn't overwrite the TGA that is already in the directory. Does Photoshop think that writing a TGA to disk would overwrite my PSD? How…
Hi, I was working on model import from 3ds(fbx) And after saving it on ZB at the format .ZPR when i try to open or load it, doesn't work. I try to do the same with older files it worked normaly, does any one know what's wrong?
Hello poly counters , I have Zbrush 4R7 SP3 on my PC , when i transfer a Ztool or a Zproject to the computer at work ( it has 4R7 , without the SP ) it says and i quote " this file has been created by a newer zbrush version " . - So how can i save a .ZTL or a .ZPR for earlier releases of zbrush .
I don't have problems to deal with a new setup. But if is done like just I want in substance painter is a bit annoying having to touch parameters on any "material" because is not importing as a material, is creating it from a couple o maps exported peviously in painter. I'm working with Substance painter 1.7.3 and Marmoset…
I'm working on a character for the Hexen TC for Doom3 engine. This character has a complicated bone rig set up to control some bat-like wings. Manually posing the bones for each needed sequence would be a nightmare. I found some plug-ins for older versions of MAX called "anipose" and "CopyKey". But they don't seem to be…
I am currently using unreal engine 4.9.2. I just want to know if I can save my project as an older format if that's even possible? I have to open my project in an older version of unreal for a presentation.
I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
I have 2 different samsung monitor, one is plugged with a hdmi cable and the other one with a DVI cable. I tried multiple online website to calibrate my color but I jus can't get it right. I looked for calibration tools like the spyder5 but this thing cost 300$. My main monitor has a slight yellow tint and I just don't…
Running into a bit of a puzzle with CS6 on Win 7. I have 7 alpha channels in a psd I'm working on. They are various saved selections. One channel however is intended to be included in my 32bit diffuse tga. A Save As writes a blank alpha channel to the tga but if I delete all but one channel from the psd it works fine. That…