I don't have problems to deal with a new setup. But if is done like just I want in substance painter is a bit annoying having to touch parameters on any "material" because is not importing as a material, is creating it from a couple o maps exported peviously in painter.
I'm working with Substance painter 1.7.3 and Marmoset toolbag 3.
Thanks in advance.
Replies
For the default scene: create a new scene with the lighting and objects that you want, and then go to Edit -> Templates -> Set Template Scene. Now whenever you launch Toolbag or create a new scene it will use the Template.
For materials, you can do the same. Set up the material however you like, but without any textures loaded. Then go to Edit -> Templates -> Set Template Material. The Template will be used any time you create a new material. By default, Toolbag loads material properties from FBX/OBJ files, so if you want to use your Template when importing meshes, go to Edit -> Preferences and disable Import Materials With Models.