So pax au is a little more then 2 months away. I know plenty of people are traveling in to go. What I am wondering is do we have enough polycounters to have our first meet up? Pax AU is : 30th of October to the 1st of November. I know there is a dev meet up on the 1st. So it would be either the 30-31st. Are you coming in…
Im trying to write a piece of code that requires the selected faces to be scaled at their selection center. scale command requires a pivot XYZ, or else it will try to scale in the origin. I tried using xform -q -sp -ws, but that doesnt give me the pivot for select center. Well at least its not the one the scale cmd takes.…
Hi guys! This is a tool that I'm working on to speed the process of building modular objects and export them to game engines with few clicks. There are some scripts that do the same but are written in python, so people that use maya LT can´t use them unfortunately. I decided to develop my own script and add some useful…
hey :) what i like to get is a script that edits the attributes of the transforms, that are created after a boolean operation. For Example: i select two intersection cubes, press the difference boolean hotkey and get this result: so the script should: 1. make a boolean operation 2. select the transform node of all selected…
I need to trigger a bit of code to run when the user saves the file, I tried scriptJob -e "SceneSaved" "runScriptJobProc"; The problem with that is the script job executes the code after the save is complete, I need to pause the save, run my code and then let the save continue. Does anyone know if there's a command for…
Is there a way to get a certain value from an array retun without first assigning the return to a variable? For instance, I'd like to use something like: `ls -sl -fl`[0]; instead of: $val = `ls -sl -fl`; $val[0]; Just seems like a waste to be creating variables for one time uses.
Hi Pc, i'm in desperate need of a similar technique to get a functional and easy "path deform deformer" like in 3dsmax in Maya. Everything i've tested is pretty ugly and / or kind of innacurate. I need to be able to deform a mesh with a curve : have tried bend, latice and flow path... But with no result. Maybe it's from…
hello im trying to find a way to set the world position of a object, to a absolute value, even after it;s transformations have been frozen. from the GUI it;s easy enough, to just use the input field in the top right corner set to absolute mode, the problem is doing it from script. i tried xform -a -ws -t 0 0 0; and move -a…
All, I have converted a displaced sphere to geometry (it's a globe with raised continents). I now wish to select and delete the "ocean" part. I have tried a Boolean subtraction with a smaller sphere with no success. In fact I've been trying every mesh rebuild, history delete, whatever to make this Boolean happen. So now I…