hey
what i like to get is a script that edits the attributes of the transforms, that are created after a boolean operation.
For Example: i select two intersection cubes, press the difference boolean hotkey and get this result:
so the script should:
1. make a boolean operation
2. select the transform node of all selected objects except the first one.
3. turn there visibility on
4. turn Intermediate Object off
5. turn on enable Overrides
6. turn of shading under the enable overrides options.
somehow i think this should be the default boolean ^^
can some one help me getting a script for every boolean?
- Florian
Replies
But the creator hasn't released it yet.
I want to combine your boolean tools with my new auto holding edges and see how fast I can get insanely complex hard surface models done. :P
so the script should:
1. make a boolean operation
2. select the transform node of all selected objects except the first one.
3. turn there visibility on
4. turn Intermediate Object off
5. turn on enable Overrides
6. turn of shading under the enable overrides options.