Base meshes can be used a lot, the most important of which is the use in the game industry, which can give us a lot of speed. In all project, many items required by the artists consist of repetitive and similar items. To increase the speed of each artist in all tasks and parts of the project, we need a library of suitable…
Y direction is about the overall world axes, which way the XYZ axes are pointed in the 3d application. You can read a bit more about that here http://wiki.polycount.com/wiki/Coordinate Blender by default has the Z axis facing up, if I'm not mistaken.
Thanks lennyagony, that's enough for me to feel good about starting. And you set looks great. :) My current idea is an axe that belonged to Axe's last remaining soldier, who was killed by Axe himself. It would have a huge slit across it where Axe's axe almost cut it in half. To keep it from breaking, Axe repaired it using…
Goal: I am making a 1st person swordplay level, and will essentially have a "frontal-cone-range of motion" for the stabbing directions. Idea: To possibly have 9 stabbing animations and blend between them depending on the Gamepad RightThumbstick's tilt "intensity"[aka it's (x,y) location when pressed]. The stab location…
"...would you guys suppose this was sculpted or modeled? I've tried sculpting this before and it was very messy. I don't understand how to get perfect clean sculpts without it looking a little off" Blender - primarily using a mask brush + texture (for the sculpting bit scrub forward to 5:37mins) GoW Axe Blender - a Grant…
Hello! My name is Thomas and I am currently student. I need feedback from a professional to get a sufficient grade, I also would love to learn more about this topic. I have to design 3 power abilities (think about abilities from LoL) and animate them on a character. At the moment I have done research on good power…
OPTIMUS PRIME, special weapon. I knew I wanted Prime to have his classic axe weapon, but I also wanted to call back to it being a 'laser' axe, which led to some experimenting with the visuals. Probably works like a lightsaber blade.
Hello! My name is Thomas and I am currently student. I need feedback from a professional to get a sufficient grade, I also would love to learn more about this topic. I have to design 3 power abilities (think about abilities from LoL) and animate them on a character. At the moment I have done research on good power…
Working on a francisca. It's a very simple model, but it's something I wanted to make ever since I used throwing axes as a knight, since it felt unnatural to throw a small wood axe (actually, it's like no axe I've ever seen before >_> ), rather than a true throwing axe. (A hole in the middle? What's that for? And throwing…
I use mostly groups (with IK-handles inside it) rather than curve controls. When I group some of the IK handles (Ctrl+G) the local rotation axes of this group is not oriented to the local rotation axes of the joint where the pivot is but to the global axes. Solutions: 1) Orient local axes of the group manually not the…