Hi guys, I'm an urban planning student. Most of my visuals are of exterior parts of the city (public squares, parks, streets etc) My goal is to make them as photo-realistic as possible. Would you mind to take a look at this latest render and suggest how I can improve on the realism Software: Sketchup Render engine: Vray…
Version 7 (V7) is looking for a 3D Character Artist for our flagship project launching later this year, codenamed "Projekt: A." The ideal candidate in this role (see below for the detailed responsibilities and qualifications) is an experienced Character Artist with a specialty in Unreal Engine 5, comfortable with realistic…
Hi everyone! First time posting here, looking for some advice of this amazing community. I need some help and critiques of a project I am currently doing. Here is my first attempt to do a realistic character, a vietcong girl. I was inspired by the kubrick’s film “full metal jacket”, specifically by the sniper teenage…
Hi everyone, My name is Santiago Roldan and I am an Environment and Prop Artist with 2 years of experience in the mobile game industry creating both realistic and stylized assets. I am currently available for freelance work and open to discussion on full time positions. Contact Information: *…
Two months, paid, full time. Funded Gear VR project - Looking for fulltme realistic lo-poly environment modeler in Los Angeles to join 411 Studios to work on a immersive VR project. Contract work, must be willing to work at our downtown studio for the day. Unity familiarity is a plus. Please provide online galleries of…
Hello. I'm still a beginner in Substance Designer, and am having trouble creating a realistic gold material. My reference is the image below: I'm not exactly sure what nodes to use to create those micro details. The camera will come very close to the material, so these details need to be visible to the user. I attempted to…
Hey everyone! I've finally finished my Venice Map after around a year and 1000 hours. Here are some of the screenshots. You can find more on ArtStation, thank you! :) https://www.artstation.com/artwork/oJAEl4?notification_id=6457862914
Hello, Im an experienced Character Artist, who can handle realistic and stylized jobs. Im up to date with modern texturing standards (PBR) as well. I've done longterm work as well as work that needs to be done on a tight deadline. Unity and UE4 expereince as well. Please check out my portolio - http://www.the3dcharles.com/…
Hi, I am having a little trouble with a rock wall. It is supposed to look realistic, not stylized. But I can't seem to get away from this typical game-like look, where the rocks are just obviously all extruded from one wall and end up all looking very uniform. Can anyone give me any hints on how to get a rock wall that…
Kosh3D, thank you so much for the feedback! I knew the gamedev industry is going through a crisis right now, but I honestly thought I could still land something at a junior or maybe early mid level. Unfortunately, I didn’t really have many people around me in the industry to give me proper feedback, and a lot of people I…