How much of the house's is modular? If not much I would suggest this tutorial it will help with your roofs and general modularity with buildings. http://wiki.polycount.com/ModularMountAndBlade?highlight=%28%5CbCategoryEnvironmentModularity%5Cb%29
The environment is designed to work with modular modeling, I outlined the role of the environment as imagined, imagined how the modules would be assembled and then the scene was like playing lego. modular modeling Scene complete:
If you plan on texturing this, I hope alot of it is modular pieces. Would definitely be the way to go. The windows, pillars, etc, could all be modular. In fact, it's almost symmetrical, so, yeah.
Some updates, from our studio! For those, who are interested in modular environment are, here is our interview on LV80! B) https://80.lv/articles/modular-buildings-tips-and-tricks/
If you are interested in modular enviroment art, check out Warren Marshall's YouTube channel. He recently added a modular Mesh set video https://www.youtube.com/channel/UC5dRrOarPI6ufGWsabG28FQ/videos.
I Had to make a modular scene for university this is what I got I really hope for some critic, I know I really need to improve but I hope you can help I am here to learn!
Hello! I have participated in the CGMA Course Unreal 5 Modular Environments by Nate Stephens. I choose the theme Midnight Mass Church - fan art from the Midnight Mass series. The course has ended and I am continuing to work on this project.