You drop your price down on a case in the 100 range and you instantly go from the GTX550 to a 570. Who cares how nice it looks when it can't do a fucking thing you need it to.
I've been using the same PC for nearly 3 years now, it was built as a budget PC for my game art studies at university and it holds its own fairly well. It is now, however, showing its age and limitations a little with some of the freelance work I've been getting and I want to start upgrading it piece by piece. My current…
Wow, nice!!! Can you add us to the Pepperoni List ? Our Doom set is already in the game: http://steamcommunity.com/market/listings/570/Incantations%20of%20Hell http://steamcommunity.com/sharedfiles/filedetails/?id=225756147 We are the DNADota team.
There is a place in every kingdom and country where borders are shaped, wars fought, populations ruled and justice served. This place is the Throne Room. A gigantic stone chair carved in the back of a dark cave, relic from a long forgotten civilization? Maybe the modest wooden throne of an imaginary kingdom in the…
Finished PA's set, Currently working on Kunkka's sword , here is the concept : (I started CSGO workshop a moment ago, if you want to check it out, you can open my workshop page : http://steamcommunity.com/profiles/76561198057008564/myworkshopfiles/?appid=570 )
If you have a tiling texture like this as a smaller section of a larger texture, you need to add wrapped padding pixels. The reason you need to do this is linear interpolation. Imagine a horizontal row of pixels in a seamless, tiled image: 5 6 7 6 When they wrap, the edge pixels look nice and wrap consistently: 5 6 7 6 5 6…
just getting back into some cg and this is what i come up with head is about 570 tri's and the texture is a 512 all hand painted not finished yet i got to figure out how to p[aint a decent metal and fix the seems if anyone wants to have a go at a texture ill release a sdk
This is a flail we are working on for Spirit Breaker. We are hoping that this gets the same warm reception our other work (http://steamcommunity.com/profiles/76561198110440076/myworkshopfiles/?appid=570) has. So far here are the first concepts. Any constructive criticism is greatly appreciated.
LUCKYman: Looks interesting man,I'm free so I could use it for my next item my workshop link : http://steamcommunity.com/profiles/76561198026621056/myworkshopfiles/?appid=570 please reply if its ok or not so I can start tomorrow cheers
Amazing concepts, I've seen your work yesterday on CGhub :) That Axe is really awesome, If you need someone to model it, I would love too :) You can have a look at my workshop items here: http://steamcommunity.com/profiles/76561197968259278/myworkshopfiles/?570