just getting back into some cg and this is what i come up with
head is about 570 tri's and the texture is a 512 all hand painted
not finished yet i got to figure out how to p[aint a decent metal and fix the seems
if anyone wants to have a go at a texture ill release a sdk
Replies
good luck, looks cool
todman
www.todd3d.com
Try using a hard edged brush, and don't smudge the values so much. Get some hard edges in like this. http://www.poopinmymouth.com/process/tips/edges.jpg