Hi!! =) This environment was one of the two final projects I completed for the Environment and Props Master's Degree at Voxel School, and it was created in 5 months alongside this prop NEMA Machine (a WWII encryption machine). This time the goal was to recreate a concept art and do just a beauty shot of the environment, so…
Usually whatever the situation necessitates. Images for simple, everyday props can usually just be pulled off of google image search or something. Things that may not necessarily exist in reality, or don't exist in the state you're looking for, would probably be concepted in some way. We've also had artists go out and find…
I was just looking into the Bizarre art test and noticed a strange suggestion in their directions to avoid "crop sheets". I've never run across the term before at work. Seeing as the sentence before this is talking about avoiding tiling textures, do they mean they DO want everything on one sheet, or DO NOT? Bizarre term.
Hello! I started learning Plasticity recently and wanted to share some of my thoughts about the software. Maybe this will be interesting for people like me, who have a poly-modeling background and consider giving CAD a go. First of all I was pleasantly surprised how "artist" friendly Plasticity is. The interface is very…
well, a friend of mine asked me to do some slime drops hanging from the inner ceiling of a friendly free willy animal. now my knowledge of cool tricks is extremely limited so i usually always model things straight away. but i remembered some tutorial that made it so easy to make some realistic ropes with some of the…
I have seen it done in many different ways... one texture page per prop, one texture page for many props, many texture pages for one prop, and in every case it seems it was the right decision. However, the most common method is one texture page per prop. I don't think one texture page for many props is the most efficient…
Hi all! I am a 3D Artist who can work on characters, props, 3D models in general. I am available for contract/freelance/job opportunities currently. My portfolio: http://beruart.weebly.com If you are interested, drop me a PM or email me at bell.wu538@gmail.com! :)
@fdfxd2 Thanks! For me I had old work on my website with a private link that I could quickly throw up onto the screen. Prop Artist positions are rare(r). I know Ubisoft and Cloud Imperium offers them quite often. Rebellion has offered Photogrammetry Artist positions in the past, and many roles at outsourcing studios will…
do more like the environment and less of just props alone. making an environment that has a feel/mood is significantly stronger than making an item. people aren't moved by props which means they aren't amazed. now, I am not saying the props are bad, they are ok but they are nothing compared to your environment. also, being…