Hey Guys, Long time no post. I thought I would finally post some of the assets I created while working on Halo Wars. Most of these are posted on my site, but a couple images aren't. It was a really fun project, and I learned a lot from it. It's a shame Ensemble had to shut it's doors. :( As always with stuff like this, the…
Hello guys, this is my first thread and I hope i am doing everything right. If not please be so kind and tell me. I searched for similar problems, but i did not manage to find them. If i have missed one then please send me a link to it ;) I am working on a volcano right now for a student game. I use ZBrush to skulpt it and…
Hello, I had spent last night struggling with what I thought was a lightmap error. After spending quite a while trying to fix the problem and then replicate the problem I found it wasn't the lightmap UV channel that was the issue but the first UV channel (which had overlapping UVs). Now from what I understand the UVs with…
If the mesh is bound to the skeleton and this is working in maya and the export settings show that you are including the skins then the next place to check is app you are importing too double check the import settings there most likely it's just a human error somewhere, like you exported to the wrong place and keep…
Hey Guys thanks for the nice words, glad its inspiring and helpful! It's definitely encouraging! Dustin: Haha man, glad your finding some useful bits and pieces here, despiting hating the style! El Scorcho: Haha I didnt make any of them man, I picked them all up either through buying them or via friends :) nyx702: What is…
Week Twenty Day 1- I finished adjusting the lights in the scene and added some small dry leaves on top of the roof. I created some level sequences and rendered them out. The rendering process didn’t go smoothly; my screen crashed several times, and errors constantly appeared in the image sequence. Anyway, after all these…
Is it EXACTLY the same? Like if you zoom into a spot, and remesh, the topology doesnt change at all? Might help to now the res your re dynameshing at. and maybe share the .Obj or the zbr so we can take a look :) I've never had this happen without throwing an error. I have had it happen a thousand times while throwing…
I really like your style. Really speaks to me. Lots of mystery. Makes me feel the same way I did when I read Conan books as a kid. Are you finished with the latin facade? If not, you're going to post final images of that whhen it's done right? This skull temple looks awesome as well. My eye kind of wants the stone steps to…
It's very simple. If you look at this image, the high poly bits I want to bake are in black, I've selected the polys I want to bake them onto with orange, and any overlapping UVs are highlighted red. All the non-selected polys aren't highlighted orange. If you look at the UV window the overlapping UVs are all shifted to…
Generally you will get grouping information as part of your ls query if you have two objects with the same name but under different groups (as with duplicating/instancing groups), because two objects cannot have the same name; appending grouping information as a suffix keeps the names unique. To split the grouping…