having multiple objects does NOT mean you need multiple texture sheets. in jka, you need at least 9 different objects, as follows: head torso right arm left arm right hand left hand hips right leg left leg segmenting your model into those objects should be the LAST thing you do, before rigging it to the skeleton. AFTER…
looking good. A few crits: 1. There seems to be a mix of hand painted and photoreferenced textures. The bricks and whatnot look like its a direct photo texture where things like your pipes and props look very hand painted. You might look for some consistancy there. 2. I think the decal of the grafitti would work well, but…
you have those wierds edges because of the smoothing, i dont have a lot of time to explain that but maybe someone else can, but you have to change smoothing groups in different areas Also, you have a lot of horrid edges. The bridge of the nose between the eyes for example, what you have made there is two faces that do not…
I agree with what's been said. Most of that stuff already exists or would be easy enough to script. Here's a very basic texel-density script I've written that someone might want to improve upon. Next step for me is to add a query for the existing texture size, but I suck at scripting so it's progressing very slowly :p…
You can take carvuliero's suggestion and make ten or make one that can make 9 other variations of female figures? including obese. It is a slight bit more complicated but well worth it (at least for me & others since its spawned countless market place versions.) Or try your hand at this the thread speaks for its self, this…
Left to model are the rear drive, Part of the visible chassis, a few rear bits, the sweepers and maybe a couple of surprises. I also beefed up the fuel lines and the fuel pressure gauge, I think they read better. Looking forward to the weekend.
let me start by saying, i'm aware that "polycount is not your blog". however i do have art concerns too. when i went to the last polycount meeting, i told the guys my girlfriend and i were expecting... it was still early days, but damn i as excited! it was my first child (technically... she already has 3, i count them as…
I felt it was time to update my portfolio whit a little better look and I am almost done, have some "ajax" work left but other then that it is done. I would love it if you guys could have a look at it and say what you think. New portfolio: http://www.springare.net/site3/ and for those interested ;) Old portfolio:…
"The Worldstone's destruction, and Malthael's attempt to erase humanity have left Sanctuary a dystopian battleground, as Nephalem wield their newfound power self-servingly, even as people flock to them, seeking safety from their horrific clash! It is a far cry from the peace Diablo's defeat promised a decade ago!" [on…
Hey Guys, I am taking a break from environments for a bit and have started on a vehicle. This is based 99.9% on Mark Steven Raktraktor. Here is a zrender of its current state: I have been working on it for the past 3 or so weeks on and off, it's been really fun so far. I started in max and brought it into z brush to shape…