Hi everyone, I've been working on this model for past couple of weeks. Now I'm looking for feedback on my textures and recommendations on how to fix the lighting, because I'm having a hard time setting up the lights to make it look better, but no matter where I place them It doesn't look good to me. I'm using one 4K…
Hello! I´ve been making a Hat for Team Fortress 2. It´s a Mage-Hat.......i think it kinda Fits Medic, since german mythology has a lot of Magic and that stuff in it. And maybe Medic is a Magic Doctor? WHO KNOWS?! Well, this is the Hat. I already unwrapped the UVW, it just needs to be textured. If you dont know what what…
Hey guys, why my textures are getting blurred when I start the actual game (but they look sharp in the viewport and play in editor)? I already changed the LOD of each textures to -2 but they're still getting blurred. Is there a way to get through this? Thanks. :)
Thanks! I'm still really new to the site, and I spent 10 minutes finding my own thread, haha. As I said though, I'm new to texturing. I've tried texturing from scratch, and it works okay but using dDo has really accelerated the process. The textures you see in the pics are very basic, as I'm still familiarizing myself with…
I am using cs 3 extended version. The situation is like this : I am working on diffuse textures and I wish to add some dirt. I go to my texture library open the texture inside photoshop, but when I drag the dirt texture into my working .psd file it results in a freeze and ending up in a crash. I never had this problem…
Meez.com is looking for 3DSMax environment artist on a contract basis to assist us with creating 3D locales and furniture and props. We need someone to work with us for about 6 or 7 weeks starting immediately for rapid work on models and textures. The ideal candidate with be able to finish a few items a day. Texturing does…
Position Information Position: Character Texture Artist Starts: Immediately Duration: 2 Months Type: Off-site Contractor Pay: To be negotiated About This Position: A Character Texture Artist will create textures for in-game characters. For this position you must be a highly-skilled Photoshop hand painter with the ability…
Looking for a freelance texture artist. Film/television xp a plus. Portfolio ,with examples of your texture work, a must. Established Company Competitive pay PM me a link to your portfolio
Another cool suggestion, but that is just in relation to the mesh texture in world space. I was actually looking for something closer to the world camera position, but that was smart enough to essentially 'project' the texture as the player moves, if that makes any sense. So for instance, if I had 3 meshes next to each…