I like the earthy tones you had in the original... being wood and all I would expect it to be brown. A nice warm brown with metal accents would make it "pop" so to speak. Great start!
While I still see no real alternative. Just wonder if it's only my impression. For years I see only cosmetic improvements . Node bypass been best of them IMO yet took decades of users prays . Coming to Blender nodes feel so much like breath of fresh air . Any custom node saved in a library could be done local to the file…
It would be good to get some bright specular reflections, and some dark shadows in the roots. A good tonal range would be good, using the full range of the histogram. For example: What is your reference? What are you trying to match in style and look? What's the end goal for the hair? Are you going to make some portfolio…
Hello! I've encountered weird artefacts after light baking. I tried to bake it several times. First, I did test bakes at low settings for speed and noticed that usually the second bake produced these artifacts. To get rid of them, I had to discard the changes on github and start over. Now it seems that increasing the…
Nice work on the lighting! There's still a lot of noise, is this a stylistic choice? I would love to see more care taken with the roughness texturing. The reflections are very even and bland right now. The wood is flat, especially the bowl and table top, but so are the metals, and the food. There could be grog spills, food…
Hello everyone, We need to fill the position of programmer for a PC game we are developing. There is an experienced programmer on the team who has already done a lot of work, but he needs an assistant and someone to move the project forward. We are at the stage where we have a very carefully prepared design document and…
Hi everyone! I am currently looking for new opportunities as an Environment / 3D Artist. Portfolio: https://www.artstation.com/kimshyuen18 I specialize in: * Stylized Art: Creating stylized props and environments, covering everything from initial design and texturing to final engine implementation. I'm also comfortable…
JOIN THE MILITIA! <font color="orange">|Background Story|</font> Reign of Militias takes place in a dark future not to far from today. The worlds economies have collapsed. A nuclear disaster in Antarctica has caused the western ice sheet to break off and fall into the ocean. The resulting displacement of the worlds…
Eric Chadwick, Thank you for your response. The cyan edges in the image represent the hard edges and UV seams. I baked the texture using Marmoset Toolbag, and the issue appears both in Marmoset Toolbag and Substance Painter. As Neox mentioned, I tried it, and it is indeed due to the texture space being too small.