Dear community, For the last couple of months I am working on a RPG game in a oriental/samurai setting. Im working hard to improve my hand painted texture skills and doing everything myself including scripting. I want to show of this little environment because I need a little feedback. Note that the game has a semi toptown…
Wasn't sure where to post these, since it's a mix of 3D work with a lot of 2D work layered on top... Been knocking together some fantasy style icons that can be used for RPG/RTS style games, ready for the Unity Asset Store. Some are clearly a lot further along than others, and some haven't had a solid Photoshop blast-over…
Feel free to crit any and all things I post in this thread. Actually please do! lol Hi guys. I am trying my hand at making a (zelda style overhead adventure) game in Unity and am working on a main heroine character. Texture is about over 50% finished besides obvious cleanup issues (bit sloppy atm) and the gray areas,…
Team462 is requiring a few positions filled. We are an Indie Game Dev Team of varying skill levels and current members are from the U.S.A and Australia. Our current and first game project is a stylized low-poly RPG(simplified) game. Think Zelda BoTW crossed with Dark Souls. But really, we want to merge different genres and…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis…
On the bottom of the picture it says 2700 tris and it's supposed to be for a hack and slash RPG. I believe it's a bit on the higher side for a top down rpg, but I know it's for practice, but it's a great model nonetheless. Only real crit I've got really is the muscles as well I think.
Hello, We're looking to hire a 2D artist to create maps for our RPG. The artist will be responsible for creating all of the maps for the game and delivering them in PNG format; we're looking for a handdrawn, yet not too cartoony, style similar to that of the game Saga Frontier 2 for the Playstation- example images are…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skill artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Hi guys. I'm trying to make an RPG style (Base character + various items on top) but the items don't conform to the animation in Unity, they are static, whereas in Maya they animate. So basically; Item mesh is skinned to a bone (Head) and painted correctly. When it imports into Unity it is visible but doesn't animate with…