Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a photorealistic model of a pest beetle. Use the main reference for modeling:…
UPDATE Here is the finished ver,could have tweaked some more but overall pretty happy with the result. My budget was 2500 tri's for this bust (in actual fact in came in just under). Used Basic Translucent shader with reflection at 50% coupled with 1 diffuse,spec and normal map at 1024x1024 Was going to go with a fatter…
Many thanks for the pointers @Eric Chadwick Unfortunately, I don't understand what you're asking exactly, so here is the normal map: By 'run a histogram on the original texture', do you mean like so? I must admit, I didn't pay too much mind in what color space the texture itself was being previewed in, as long the shading…
As the photo above illustrates,I've been hard at work studying the "Scott Eatons Anatomy for Artists" courses.I centered things on one area so that I would not be as confused when attempting to recall the structures.Mr.Eaton obviously focus on real life proportions and seeing that I'm somewhat of a perfectionist,I wanted…
thanks okidoki Unfortunately they doesn't mention any issues I have. I found a few workaround on my own although. Support is still totally silent for some uncertain reason. Octane is still a champion when you need to tweak and render complex bioms using its cool GPU based scatter on surface nodes put in groups . If you…
I've been commissioned to do a simple bust of an anthropomorphic wolf character. This is the character sheet that was given to me. These are my main references for the head right now. And this is what I have so far. I've never tried making anything anthro before so I'm definitely open to advice. The mouth will probably be…
Hey all, workin on a fem head and I'm running into some issues. I like the side profile but I can't stand the front. I'm not using any reference images or anything right now. Just using the basics off the kind of girls I like. Alba/Lima sort of look. I'm using Maya and Mudbox right now. Here is the base mesh in maya and…
This is so cool! I am super new to modeling, so I have no idea how to even begin modeling a bust like that by starting with a sphere. What program are you using for this? I am just learning how to use Maya.
I see a lot of people start with a basic bust when beginning new characters, but I'm unable to find these for download anywhere. Of course I could start with Z spheres and go from there, but I like having a similar starting point each time I model fresh. As a professional developer, I'm an expert Googler and searcher, but…
Hello everyone! I'm ready to shake off some rust and make a new thing! My goal for this project is to tackle some things I've never done before like a realistic likeness, diving into more scifi and really trying to improve my presentations with better lighting. I wanna try and mix cyberpunk with some baroque designs, as I…