As you probably know, the VertexLitGeneric shader in Source doesn't allow a specular map when there is a normal map. Instead, you must dump the specular mask into another map's alpha. Here is a new video showing you how to do that quickly inside Max without having to open up a bitmap editor. You can automate this with the…
Now that substance has been fully integrated into adobe, I want to know how I can transfer my account with active substance indie subscription into my main Adobe account. Also, this is the end of linux support, isn't it? :( Edit : Oh I am so sorry, it's literally on the homepage of the old site lol.
It's been quite a while since I finished this character and now I finally can call her done and posed. https://www.artstation.com/artwork/lxzPzV Time to move on some new stuff. The whole progress was streamed and available on my Twitch: https://www.twitch.tv/nimlot26 Also don't forget about my Patreon where you get the…
2 youtube vids [ame=" https://www.youtube.com/watch?v=z59MvqUWfDw"]How it is to work as a professional Artist - YouTube[/ame] [ame="https://www.youtube.com/watch?v=owYaZ_cxNzI"]3 Realities of Working at a Video Games studio - YouTube[/ame]
I'm working on this character for a game development class and I have this characters high poly sculpt completed. I've started on the retopology on the individual objects. The part is confuseing me is 1 how do I make all of the objects share 1 uv map, and then 2 how do I go about baking the normal, ao, cavity, and diffuse…
If you remove the Merc badges I'd say you're within your rights. It's your design after all, based on a Merc design. I've yet to see a cartoon Merc driving about town. Copying or being inspired by other designs is part of design. There's very little in this world that is completely radical, unique, or not inspired by…
Bored with the current gametypes? Searching for a challenge? Are you a (semi) professional animator, 3D engine specialist, UI-designer or programmer? Project Stealth is a new game in development based on the SAM gameplay. <u>S.A.M. Stealth Action Multiplayer</u> Working Title: <u>Project Stealth</u> =>visit us at…
Nómada / Nomad - 12/2022 My profile pic, l would call this my first "get serious" artwork. I've wanted to make some music and also learn how to draw. So I've learned a DAW and studied various Marc Brunet's videos and made the cover. I wasn't so happy of how the "realistic" shading looked, so I colored it in a way I liked…
Hey all, Using max 2017, I have a character mesh and I'm trying to make a transition animation from a flying loop into the idle pose. I was hoping that I'd be able to simply drop a single frame of the Idle pose into the timeline 10 frames after the flying loop ends and then it would blend automatically (with some clean up…