If you decide to go sculpty-business i'd recommend keeping this as more or less your lowpoly and rebuilding a couple of parts to be more suitable for the subdividing bullshit. Mostly the equipment. I'd recommend doing a sculpt but mostly cause i tend to really like the look of quite lowpoly models with nice normalmaps.. I…
Hey again :) Thanks all for all the support, it really helps. I have been doing a lot of research and practice lately about digital painting in general, so my concept art will improve also! But anyways here is my update. I just wanted to see what you guys think of my painting so far. Don't want to be doing something wrong…
thanks for some information bud! the ground textures are screwed because I didn't tile them enough hehe I'll fix that later.......... hmmm I really don't know what the problem is regards to animation, I've adjusted all the tags now, they seem to be fine. The problems seems to be due to the animation.cfg which is completely…
The over all excitement reminds me of ID4 with the wide shot Arial battles. Too bad the video footage of it I got look sort of choppy and for some reason it has this "fraps" logo on top of it. What ever that is. Anyways, I got theVid from another Sci-fi forum. I can show anyone who is interested. I put it on my site in a…
meh, facials were nice if not as nice (a tad worse?) than in Heavenly Sword. no real huge advancement there, but its not like its needed rly? loved the last pose on the roll-forward animation, where he stays low to the ground kinda for like 3 frames before going back to his basic idle pose. excellent body animations, super…
no... not exactly. in the walk an run anim you don't realy see the explained problem... i saw the prob the first time i started to but IDLE anims on the model. so i figured out that i related to the rootbone some how. everything seems to rotate around it, as long as i dont move the root everthing is fine, but if i start to…
Hi folks, So I have a character with a looping idle animation within Maya, but in Marmoset is doesn't loop. It does only seem to loop when i enlarge the timeline length with a big proportion, but the problem is that it will reach the end of the timeline anyway and from that point on wont combine with the beginning, so…
Hi Polycount This is my personal project I am making a character editor with Unity 5: So far I made my first base male model and I'm designing some clothes now. The main theme for my project is fantasy theme, because I love fantasy clothes. This will be a PC application and my objective is to make nice stylized 3D art, I…
Heya! We just finished up our second game project here at Futuregames yesterday! We had the chance to work in 6 teams of 7-8 people. 3 designers and 4-5 artists. Yesterday we had a lovely jury consisting of : Danial Rashidi, Tech Artist at Dice. Robert Wilinski, Senior Environment Artist at Starbreeze. Rasmus Eriksson,…
Can't wiat for noise generated protections, you think its hard now, can you see the image within the image, then it starts getting fun. Poor color blind people though. :( That will really mess with bots then seems almost perfect answer to this issue, almost as if it was a permanenet solution to it. I'll make it easier…