A blank canvas is big... really big and its easy to screw up your scale. Since you really didn't say what program(s) you're using it makes it hard to be specific about setting up scale... I'm going to guess you are a student and you're learning Maya? Or are you going to build everything in UnrealEd? At work we use max for…
Team 17 is one of the industry’s leading games studios, with a multitude of diverse IP’s across all platforms. Our award-winning business is now working on more titles than ever before, and as a result we have an immediate need for support within our Art teams on a current project. Initially 2 month FTC, this role would be…
Welcome to the Monthly Noob Challenge April 2014 (17)! I'm testing out a secondary prop challenge for the month! Join our Skype group too if you want! Add me on Skype and I will add you to the group. Skype: alexmasterofcats You don't have to join the Skype if you don't want to though, you don't need to ask to participate…
Welcome to our Dota 2 Monthly Community Competition #17 This month we are going to get back to SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month on the DEMON race Heroes list:…
hey guys, Just thought I'd pimp the upcoming local Siggraph presentation: Designing Assassins Creed 2 ,coming up on may 18th. "During the production of Assassin's Creed II, the design team faced the challenges of an enormous scope, one of the biggest development teams ever assembled and a limited time frame. This talk is…
Welcome to our Dota 2 Monthly Community Competition #18 This month we will keep doing SINGLE ITEMS! Items based on the heroes like Huds, Couriers or Wards will also be accepted, but they will not compete for the trophy to keep the competition even for everyone The theme this month is: KNIGHTS And we are going to have then…
Tested out maya live link with unreal and it's pretty good to be able to preview animations in real time. But feedback is a bit choppy so its really only good for blocking in. Little details don't read at all. Not sure if it really speeds things up or not, but definitely nice to get some immediate feedback. Character…
hi guys, i came up with the idea that it would be cool if all the guys who made heads and stuff for the 128 thread would relase their heads (or models in any matter) for the public so that we could have the chance of making out own interpretation and to have something to skin over the holidays. Idealy stuff like 128x128 ,…
Hi All, I'm trying my best to understand how to replicate two styles
of UI in Unreal Engine. The first being the FPS mode and the second being the
spaceship cockpit. My inspiration is Star Citizen since I think its simple, to
the point, and looks good. Star Citizen FPS https://youtu.be/F0r7BaKK9Cg?t=173 Star Citizen…