Hey guys been working on a Halo: Reach DMR for a few weeks on and off http://www.polycount.com/forum/showthread.php?p=1910155#post1910155, and when I first baked everything out it looked fine, until I started adding in some color, then I noticed some artifacting. I know I probably checked or didn't check some specific box,…
Will be posting updates on the first page, as well as in the thread. [Original Post] I was going to tackle a Doctor Who sculpt during summer break, but I found this strange calling to do one of the best heroes ever, Dirk the Daring from Dragon's Lair. http://dl.dropbox.com/u/4546341/Dirk/191770-dirk_large.gif I'm…
http://www.pcworld.com/businesscenter/article/191314/intel_core_i7_980x_brings_sixcore_power_to_desktops.html 6 cores Hyper Threading to 12. At home I'm still on a single core HT'ed to 2, so I hope this drives the price of the quad cores down... I doubt I'll jump on the 6 core bandwagon anytime soon. Hopefully software…
Please check out my work and leave a like and add it to favourite. I would really appreciate it. AWP Navy Camo http://steamcommunity.com/sharedfiles/filedetails/?id=191517954 Glock - 18 Original http://steamcommunity.com/sharedfiles/filedetails/?id=191921067 P250 Snake Camo…
Hello guys, i want just show you maybe 50% from mz HUD .... working on it so i want know if zou like it? and if its possible for Valve workshop. So enjoy and thanks for answers :poly136::) steam Workshop dota2: http://steamcommunity.com/sharedfiles/filedetails/?id=191687809
Hello everyone! I am having trouble baking normal maps to my BAR 1918A2. I have baked normal map before but on this one it always comes out broken, no matter what program I try. I have tried SP and Marmoset for baking but to no avail. Can someone take a look at the files and tell me what I am doing wrong?…
Hello. Currently I'm just a hobbyist planning to look for a job in 3D sometime soon. I like to be as independent as I can, so In my time in 3D rather than looking for an answer as to what's the norm or what someone *should* do in a situation, I find my own solutions that I feel have the best results. The one thing that I…
Hi everyone! I've never posted for a critique before and I'm here to give it a go. I've already had many of my peers give it a once over, but you guys are much more brutal :smile: I'm a second-year college student and I'm working towards specializing in video game environment/prop art. This is a helmet I made in response…
Hello everyone! My name is Daniel Marí, and I'm a new 3D Artist! I am newly a part of an indie studio that is currently working on a videogame project called Starfall. It's my second time posting a sculpture here! My first link was Eskah, the blue demon girl:…
Hi all, I've recently started diving into the Quixel Suite for my current project, http://polycount.com/discussion/191581/sketchbook-zalek4#latest and I've just finished all the normal details in NDO. I took the project into DDO for an initial pass on textures, and the curvature map didn't seem to behave correctly when…