Hello everyone!
My name is Daniel Marí, and I'm a new 3D Artist!
I am newly a part of an indie studio that is currently working on a videogame project called Starfall.
It's my second time posting a sculpture here! My first link was Eskah, the blue demon girl:
http://polycount.com/discussion/191548/wip-cartoon-demon-girl-eskah#latestI would love it if someone would take the time to criticize my work or give some feedback!
I'm following Clonerh's Concept Art:
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I've only worked two days on this sculpt.
I started with the head on day one, I had a lot of trouble because I didn't notice the face was slightly looking down! 
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For Day 2 (today) I sculpted some more and did the body (helping myself with an old basic body I had :P ) and blocked the head piece and the necklace she has. I also did a last minute block out from the hair.
Also, we decided to make her skin darker than the concept art for the ingame model.
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I did all of this while streaming on Twitch too, so if anyone is wants to pass by one of this days and say hi, that would be awesome!
http://twitch.tv/cless_aurion/chat?popout=That's all for now! I'm excited to hear what you guys think about it!
Replies
She's looking pretty good so far, although it might be better to turn perspective off on her turnarounds to get a better read on her proportions without the perspective distortion. If I can nitpick:
Face:
- Her eyes each look wide, compared to the concept art on the right. Squash their width a bit.
- Her chin stretches a bit too long in her model. I would shorten it a bit. Maybe a square chin shape might help make her more imposing for her warrior aesthetic? (Hypothetically, if you don't like that idea don't add it.)
- Add eyebrows. : P
Body:
- Since she's a warrior, maybe broaden her shoulders to make her less feminine/more intimidating.
- If broadened shoulders make her too square, make her taller as well to help balance this out.
- Pinch the side curves in the middle of her torso.
- Her leg muscles look oddly sharp and stretch back a bit too far. Tone them down a bit.
- More muscle definition might help (thought it might be pointless since her clothes might hide her muscles.)
Can't wait to see her fully armored. ^^
I will work on broading the shoulders and make her legs slightly longer too!
Again, thanks for your feedback TJ-Works, I really appreciate it, you rock!