Hey everybody of polycount. I'm working on a level that's going to have a survival horror feel to it. I have some grain and vignette that you can see in the picture close to the ground. There is also some detail that is being restricted from view in some areas. Anyways... I would like some critiquing and feedback from you…
Hey Polycount! My team and I are in need of someone to help out with an iPhone and Android game in which all proceeds will go towards constructing wheelchair ramps for families who can't afford to build one at their residence. This job is unpaid but will provide an opportunity to do something awesome and will allow you to…
Hi guys, So I've been thinking about this for a while now and I would like to team up with either a group of people developing already or 1 or two people who actually have been thinking about the same thing and that is to make games for the systems mentioned above. Looking for a good coder and sound/music guy maybe a few…
Also look for any action requiring you to hold down a mouse button while dragging (like most 3d software do for moving verts or objects) and try to get rid of it. Blender has a very clever legacy input scheme (quite unusual for people not familiar with oldschool command-centric CAD) revolving around tapping a key to…
I'm trying to create a C# script in Unity to make a box (or plane eventually) fly somewhat realistically. here's what I have so far: public class MoveCube : MonoBehaviour { public float moveSpeed; public float rotSpeed; private float deadZone = .1f; //private Vector3 moveVector; // Use this for initialization void Start ()…
I'm Sam Son and I really liked the world presented in Studio Ghibli's The Secret World of Arriety and wonky shapes is pretty awesome. So I'm making a wonky, miniature, 3D Environment. As for the engine, I'll probably will use unity but I am considering UE4 because that PBR looks delicious. On another note, I might have…
Hi there! 👋 My name is Alizée Dubois, and I’m a 3D Artist with two years of professional experience creating environments and props for stylized video games on PC and consoles. I’ve had the opportunity to work on several titles, including "Sports Camp: A 35-Game Adventure" (Nintendo Switch) and "Puy Du Fou:The Quest for…
Hello everyone, my name is Manav, I am 19 and currently I am studying game designing from an institute in India (Mumbai), its an Unity Certified Course and its about to be over. I have completed my high school and I don't have any kind of degree what so ever. I come from a business oriented family therefore my FINAL plan…
Hi i'm Paolo Oliverio and i'm looking for a long time collaboration with a concept artist for 3d desktop games in digital delivery download only 5$ and casual browser & social games(es facebook) in 2d/3d ...flash & unity3d. I'm able to do 100% dev Programming and all the production art. My 3d game Art Gallery. my skillset…
*This is a paid ongoing full-time remote position (Australian Industry Standards) for anyone willing to work hours that correspond with Sydney time or who is willing to relocate to Australia or somewhere that shares the timezone. About Us Featherweight is a small distributed indie studio started in 2014 dedicated to making…