This is the key. If one is after a character artist job, they should be doing character work. Character jobs are fewer sure, but then again so is the number of people capable of getting those jobs and also because its difficult to do, many people drop out before getting to the finish line so thats all the less people…
Aw, man. I heard the news. That's unfortunate. Well, there's no point in throwing away all this work I've done. Might as well finish it right? @GOBEE: Thanks for telling me the news. Also, thanks for the complements! @Pinuja: Haha! I guess I should be happy I might've managed to turn someone into an environment artist.…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…
Hello ! No problem. Models from high profile games from this era (PS3/360) are IMHO excellent examples of what can be done with a reasonnable budget. Not only in terms of raw numbers (tris # and texture sizes) but also because they're good reality checks on what matters and where to cleverly cut corners, in turn giving you…
Hey everyone 👋 I'm Gal, a 3D character artist and asset builder with experience in stylized modeling, concept sketching, and building optimized game-ready assets for real-time engines like Unity & Unreal. 💡 While I work independently, I also lead small-scale teams remotely when needed – so I can either jump in as a…
CLOSED. Thank you for every applicant's time and efforts. At this point we have decided on an artist to work with. --- We are in early stages of developing our VR game Eye of the Temple. We are seeking a concept artist who can create sheets for several props to replace current placeholders as well as a few paintover color…
Well, your last post is a relief...applying with that will prob not get you far. I realize that is harsh but it is the reality. You need a lot more assets. judging from what you have now, I would make at least 2-3 high level assets...just go realistic. You could do like 2 super realistic props and 1 stylized hand painted…
Cool scene! lots of fun detail on the props and you've clearly put a lot of time into this! The water drops on the windows are really nice, I can imagine some cool exterior lights coming through them, I would start the lighting from scratch, I can barely see AO or shadows, as the other guys have mentioned. Start by adding…
I only really export/import .obj files in and out of max, but I'm growing tired of having to scroll down the drop-down list to find obj everytime. Is there a way of bumping obj files to the top of the drop down list?
Happy New Year everyone! Hope you all had a wonderful time over the holidays. Welcome to the 94th edition of the Bi-Monthly Environment Art Challenge for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open…