While Vig's guidelines are spot on, I prefer using a technique I got from one of EricChadwick's posts- Slap on a test DDS with the dimensions written at each Mip level and view the model in-engine. Whichever Mip shows up on your model at the size it will be typically viewed at on-screen is your optimum texture size.
You don't need a normal map to view models. Try checking "move light", then hold control and click in the view window while moving the mouse around. If that doesn't work it sounds like it may be outdated video card drivers. Hope it works out for you, Melody is a great tool for reducing polys too.
I want to take a scene that would fit inside a cube and apply some heavy camera distortion, I can get about 50% of the way there by changing the focal length of the camera. What I would like to do is expand the viewing angle of the camera. In the image attached, you can see from the top view its a cube with a wall missing.…
Hello there. I'm having trouble finding a shading/ view that makes it easy to retoplogize using quad draw in Maya. With x-ray, the mesh becomes too convoluted (backside of mesh complicated editing) and with x-ray off the edges of the retoplogized mesh fall under the base mesh and become hidden. Is there a shading/…
Hey guys. So I'm learning Zbrush nad my hand slipped and I accidentally my keyboard. Now this: My eyes (Which are subtools) seperated from the actual head. Ive done this before whikle exploring the UI but can't find the function that toggles between exploded view and non exploded view. Ill keep searching and let you know…
...I have no idea why my images show up like they have a terrible filter applied to them, and this only happens in chrome. They look fine when saved off of chrome and opened as well as when viewed in firefox. The closest I've read to a solution is to clear cache when did not help I cleared browsing and download history,…
Was curious if anybody was interested in a viewing of me working on a 3D character in ZBrush 4, I'd be willing to show new users a few things if they need help or tips on other stuff. Right now I'm looking for the best desktop viewing web-based site, might go with justin.tv unless anybody knows of a better one. If you're…
Hey, So i am creating a sword and I can not getting the right feel I am after for my render. Need help with proper set up of the render. I have my 3 point light rig going, fill light, back light and rim light. HELP!! Render so far. Marmoset Toolbag 3 view. Marmoset Toolbag rig setup Substance Painter 2 View
The trailer comes off more like a video made for an artists portfolio and not a trailer for a game. I say that only because it falls victim to a trend in environment art videos that I personally despise: Forward, swooping dolly shots or vertical and horizontal dolly shots that are overly dramatic and clearly focused on an…
Yes for good or for bed I am still around LoL you actually build whole skeleton, impressive ! Have you notice that he is smiling? most skulls I have seen are kind of sad Ok I can see lots of things that can be improve Lets start with what you will probably care : Proportion and alignment : Sternum is very long but its…