MDL is not that interesting for game art... yet. It's mostly aimed at people working with offline renderers at the moment, but the format is gaining momentum, being supported by Iray of course but also Vray, Redshift, Octane and Adobe.
Hello everyone! This is my new personal project which I did in my spare time. Bust modeling - 3dCoat Hair - Ornatrix Render - Octane Hope you liked it! Best regards, Andrew.
Not so new news, but maybe interresting for someone here, free tier Octane renderer for Blender 2.8. https://youtu.be/vKjnsQ5Rozs https://render.otoy.com/forum/viewtopic.php?f=113&t=72241
This amazing, any idea if octane for Modo is available for the common user ? Not that i have the rig or anything but i'm pretty impressed. For now V-ray for Modo would suffice it's been in development for ever.
@Alemja Thank you! I'm definitely just going to scrap Octane and work with UE4 for my future work :D you guys are awesome, thank you so much for the advice and critique.
Hi polycount, it was my first huge work, I still go on to study but result is fine? hope you like it Full Project https://www.artstation.com/artwork/A9vwEo Soft: Cinema 4d, Moi 3D, Octane Render, After Effects
Hello everyone! This is my new personal project which I did in my spare time. Bust modeling - 3dCoat Hair - Ornatrix Render - Octane Hope you liked it! Best regards, Andrew.
@Joopson Oh whaaat. I think I gotta take a trip down there sometime soon. I'm using UE's built in ocean system and its so glitchy. Haven't been able to get the ocean foam to work.... But I agree it needs it.
Created a explorer vessel that travels through wormholes to discover the unknown. The planet and stars were created in designer. The rest was blender Octane and zbrush. Finally Nuke and substance painter were used. Hope you enjoy. Feedback is always welcome.