I've wrote some general tips for help to find things easily in unreal here: https://aljavgames.notion.site/Find-anything-fast-in-Unreal-b1d800ad6ba5426e8ee951e38588abd1?pvs=74 its geared towards general game development but might still be some helpful ideas even if you only use it for storing assets
Hello Ruz, Sacboi, Ashervisalis. Thanks a lot for your comments. It is a good point for the floor on the scifi environment.Metro station was made a few years ago and I loved working on it, inspired by one of my favorite game. So thanks for your words ! It confort me in the way I'm on the right track to find a job. And yes…
it's a "matted" fibrous texture aka felt with a rubber seam you could probably find something similar that is "flat", scouring pad perhaps which might be better to deal with.... or something procedural to generate the material tennis ball felt
Thank you :) Something from another project, been playing around with my own motorcycle design. Started in zbrush and now finding forms in SubD in Maya
Hi everyone, I'm a 2d artist, I'm having trouble finding a job, I'd like to ask for critique from more experienced artists. What do I need to change and improve to find a job as a 2d artist. My portfolio is below: https://drive.google.com/file/d/1O5AL1BvyO48mYdflQpPPeg1kia6SmU98/view?usp=sharing
Its coming along, lot's of stuff to add, but my 2 days of testing out substance painter were postive I think not sure whether to make it really trashed and make it in to a barn find or just make it a bit muddy
hello, so im looking for 3d art career, but its very hard nowadays to find client or company that's want to hire remotely, i lived in asia country and want to find client or company based on us or uk to hire me or at least see my portfolio's, where should i advertise my portfolio's? or where's the best website for me to…