HiI'm new with Unreal engine and I don't know how to use a global variable.. I just want to share a data(variable) between blueprints but I cant , so I've searched on a google got some tips and none of them worked.. please help me..
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Is it possible to bake global illumination into diffuse textures? (using maya) or other software/engines) I'm curious if its possible so I can have really nice lighting without being costly. Thanks.
Is there a hotkey to switch transforms from Local to Global? Not finding much info in terms of hotkey guides for marmoset and its pretty fiddly moving lights in a local axis. Thanks
Hi. Model looks weird (textures are yellow but looks orange when rendered) when I enable the global illumination. Increasing the brightness will change the color to bright orange. What should I do? Thanks. This is how it looks in blender. I used the same HDR
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Hy everybody! I have a problem with my scene - lots of turbosmoothed object with high iterations. How change the torbosmooth iterations in global scene? I hope somebody help me. Thanks!
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