one end is constrained to a stationary object, and the other end has a hydraulic pump to adjust to distance and its constrained to a moving object (which moves around) so basically i want to know how to rig the hinge thing as seen in the pic above.
With silo 2 can you now modify geometry without having to use the tool handles or pre determine an axis you wish to constrain to? E.g can you hold a key then move the mouse and your tool gets constrained to the axis closest direction of your mouse?
i knopw what you mean scott. the fact that you cant bake keys in max is dumb. I bake all the time in maya. i am always constraining stuff, baking, reverse constraining, baking again etc. I sure do love maya.....
Plus there is "constrain to edge" You can use a plugin to get it for an entire edge loop in maya, but you cannot constrain just a few verts or edges. I'd love to be proven wrong, because it's a hardcore part of my workflow, and no one yet has shown me an equivelent feature in maya.