thanks a lot again to everyone. Striff i am using default max lights in scanline. here are the specs, house is 7811 tris, tree is 1648 tris and dead tree is 486 tris.
I used to use this for ICQ, still have to logout and back to update status and it doesn't always get everyone's status :( and it's also definitely not bloated, I can confirm this (Works nice on 486s still!)
it's definitely the fastest browser i've used on my pentium II 233mhz, faster than so-called "fast" Opera and even Seamonkey. 486 and Pentium testing pending. now it needs a java vm!
Daggerfall? I think I remember the demo shipping on the same PCGamer CD-insert that the Warcraft2: Tides of Darkness demo was on or something like that. ...that and being grumpy that it was too intense for my little 486/win3.1/dos machine.
I couldn't manage to attend this but my city developed many games too :D I sure will try harder to arrange time for ggj next year: http://globalgamejam.org/games?tid%5B%5D=486&title=&tid_1=
[ QUOTE ] All very great games, although I doubt he'll stomach playing Diablo1 at the shitty rez of 320x240 [/ QUOTE ] Diablo was a 640x480 game, I remember how much it "pageflipped" on my brother's 486 dx2 66mhz like 3fps or so.
That's an interesting way to see it. Originally I was drawn more to film because a good movie you can watch in 30 - 40 years from now, but try getting a good game to run on old hardware... makes me wonder if my old 486 PC still works
Here is how he actually looks from his series. Mine was meant to be a chibi - Japanese - like version. Much like a look for a younger audience, but come to think of it, his general shape reminds me of a, "South Park" character. http://static.giantbomb.com/uploads/scale_small/0/486/177631-twinsen.gif
Hi, I'm just getting back into 3D modeling and animation after about 20 years hiatus. I learned 3D Studio back in 1993 on a 486-based PC with 16MB of RAM. I am working toward freelancing under the name "Amalgamated Polygons." Hope things are still hopping here! - Nick
Well, I found the file... Last edited: 1998... but it's a Rhino3D .3dm file and I have no way to open it. I have no idea how I managed to preserve that folder across - ohdamn, ten workstations and laptops, starting with a IBM PS/1 486/25. A thoroughly unimpressive hovercraft that was all but indistinguishable from a wooden…