not too long ago I saw some screenshots of a retro, 2.5D (Doom) FPS. I recall it having a lot of greens & hot pinks in the color palette. The release of Blood Dragon has flooded the search results for retro-fps, so if anyone could help me find it, I'd appreciate it.
I've been working a small video series that examines my 2.5D tiling texture workflow from zbrush to photoshop, and thought I'd share it here with the community. It's targeted for beginners and students as it was meant to supplement a class I'm teaching, but there's some intermediate tips throughout too. It covers canvas…
Hi Guys, apologies if it is a simple question, but I am learning Maya and I cannot find a way to reproduce this feature from 3ds Max with the standard tools. Is there anything similar to 3ds Max 2.5D snap mode in Maya? I can find the standard snaps in the main UI, but they behave like the 3D snap mode. When I am in an…
Hi~ It's first time to write Polycount post. Recently, I watched this tutorial(http://georgesokol.blogspot.kr/2014/06/tiled-sculpts-in-zbrush-using-offset.html) and then made some scripts for tileable texture work in 2.5D & 3D for environment artist. I'd like to share with everyone. I attached some help image and tutorial…
Hi everyone, I am currently making my first tiling texture inside Zbrush and started laying some stone slab sculpts in 2.5d tonight. I am following Bradford Smith's tutorial, but when I move a drawn tool over other dropped tools in the canvas, it looks like it orientates its rotation to the underlying surface normals below…
Hi guys, I have been trying unsuccessfully for three days to make a 2.5d tile floor. I followed a couple of tutorials and it seemed like it should be a piece of cake, but I had a lot of problems as I haven't used zbrush a whole lot. I finally think I have the process figured out, but I am having a problem moving objects in…
Hi guys. I really would like to know the bestt way to create a Diablo3 type environment, just some tips, cuz i dont really know how to attack this from the best way. Is it with terrain (like Unity terrain) and 3D models for buildings and other stuff, is that with only 3D models including the floor/ground and the buildings?…
I'm running into an issue when working with the 2.5D tiling texture method in zbrush. When I drag tools to the canvas and position them, they look fine but when I exit edit to drop them to the canvas they often times jump from the depth I placed them at, above, below, or strangely intersecting other meshes that have…
Does zbrush have the ability to export PRTpn maps? More specifically from a 2.5d tiled texture. I ask because that map has proven to be invaluable when making current gen textures. Using the green channel from the PRTp map does practically all of the lighting work, as laid out by Choco.…
Hello! I'm here to share with you guys a small scene that I'm going to do, all handpainted in 2.5D style, like we see in Diablo 3 and Battle chasers, League of legends etc...... I like this kind of art because we can see much more details without spend much polygons. The angle of the camera is 30 degrees and the FOV is 35,…