agree 1000000%. Ive also been one of those people who always thought elder scrolls online would be an amazing game. All the best guys I hope you nail it and make something amazing!!!! I cant wait to play!!
[ QUOTE ] What does art style have to do with casual games? Casual gameplay is what makes for a casual game. [/ QUOTE ] Hehe, I know a casual game art director who'd have a lot to say to that. Accessibility, for starters. :-) Thanks for posting that nitzmoff +1000000
I hope everyone is aware that it's possible something went wrong with Digital Foundry (eurogamer)'s comparisions: http://www.gamespot.com/forums/games-discussion-1000000/df-admits-to-botching-bf4-ps4-xb1-capture-maybe-no-30888963/ Still, the resolution is much lower on XBone.
OMG. This is not only an awesome script, it made me realize just how I'd been doing everything wrong for, um, well... more than 10 years. I won't go into detail but I no longer have to worry about vertex numbers changing on the models I export into the weird ancient tool I have to use for getting models into the game.…
Is there a chance that she's faking in order to sue or something? Am I going to hell for trying not to laugh? Is it worse than dieing from the flu? Also the flu shot goes into your shoulder muscle not the bloodstream. Very unfortunate if true though, but still. 1 in a million come on. There's so many accidents that may…
Guys, I must say this. I've had a tablet for about a year now that I just used to paint with. Why didn't anyone tell me that sculpting with the thing made it 1000000 times better?! I had some issues with my tablet and Zbrush so I never tried it again. But today I tried it out in Mudbox (more by accident really). Yeah, I…
if you are finding out your Triangle count in you scene you can divide that by two and you will get a polycount result. I know when meshes are high poly and low poly, take a look at this video: [ame="http://www.youtube.com/watch?v=uCtjt1qudfQ"]Rock modeling techniques [Part 1/5] - YouTube[/ame] But try to keep your…
aaghh he said give her a scar. not kill her! lol man that swolen eye is a good idea. better than that generic scar over the eyebrow that we have seen 1000000 times. still im suggesting to try and give the eyes a bit more life. its also the shape of them i think. the whole expression is kind of ... weird to me. not a bad…
I got mugged when I was in high school, I'll never understand why a person would hold a knife against a 15 year old at 5 pm(I was returning from school with a friend) to get money. I gave all I got in my pockets and that was no more than 1000000 TL. (Don't mind those 0's, that amount doesn't make even one dollar(and 6 0's…
Necro Bump! Wanted to say thanks for this Chai, have been using it lately and when coupled with UDK's auto-reimport textures, it has sped my workflow up 1000000%! I made an action that alt-clicks a layer group, saves, then alt clicks it again - as long as i set my group names up the same i dont have to show/hide stuff…