My question is how set 10 objects for 10 Materials Standard . I have 10 Onjects but it have only one material Standard . I want 10 objects is 10 materials . I dont want made by hand , I need auto . how can do it . Sry english:(
Hi all, I wanted to get some advice here because I feel I may be missing some fundamental knowledge of UDIMS, hah. So I have a creature modeled in Zbrush that will be used for a film. I mapped it with 10 UDIMS in maya before starting my texture work in Zbrush. As a test, I duplicated the model and made a single UV tile…