I've been trying to get the mp3s onto my xbox360 so i can play them while in game. Due to the fact most games come with pretty awful music. If you using Nero Burning ROM: 1. the xbox only seems to recognize audio cds, so you'll have to either use a CDR or CDRW. I've been using CDRW so not to waste cds. It did not…
Okay, think I've nearly got it, just stuck on how to get the rotations and translations of an object. Can I use .pos, or is it something keyframe specific? Current script is looking like this: -- 3dsMax to Spring animation export tool/*So, process goes something like this:For every object in the selection... For every…
Wow, I come back and see a bunch other good applications to the arttest already finished, good luck everyone. Anyway, my wacom broke and I went to the states so i got a bit delayed in my progress, but i´m back in full force now. Now, I´ve done some retopo work and tossed on normals to the low poly to see how it looks in…
Uhh... Let's do this thing. First thing that springs to mind when I hear 'throne' is a toilet, naturally. But that seems too obvious, so let's make it an outhouse. Throw in some tree/vine stuff to make it interesting and we'll see where this goes.
To do this in mental ray there are 3 pretty important elements 1: The material Create a standard material and put an 'ambient reflective occlusion' shader in the diffuse slot. 2: the lighting In the create panel go to systems and select Daylight system. drag out a compass and light. in the lights modifier panel set the Sun…
Hey everyone, I struggle to understand how to best approach UV-unwrapping/baking the normal maps for these rocks. I'm using Maya > Substance Painter > Unreal pipeline. There are visible seams in the normals in UE and I don't really get how I'm supposed to prevent them. All edges in the Maya meshes are soft using Soften…
I realized I went radio silent on this thread for a while, got busy with other stuff. I want to update that I finished this project a while back, and I was able to achieve most of my objectives. Eventually I created the completely modular character asset with this project, with whole inner body mesh with a set of outfit. I…
Hi, here is a sample of the command you need. Here is a small index of handy bookmarks in the MaxScript reference: Nodes: - Node Common Properties, Operators, and Methods Editable Poly Stuff: - Interface: EditablePoly - Editable_Poly Methods Array and BitArray - Array Values - BitArray Values ( -- create a plane and…
Yes, I agree with most of the posts here. Formal training isn't nearly as important as hands-on experience. And a school setting is not necessary for hands-on experience in this particular field. The most likely method for getting a job in games is to dive in and get your hands dirty. Practice, practice, and more practice.…
Oh man thank you so much for these words hahaha, you don't know how much this means to me! Please let me know how your Biscuit Dear Santa turned out! <3