@ vig: You have no idea how much help you have been.seriously. thank you very much :) Oh and you edited the post later? :D Sweeet. Ill be sure to read it once i up this post and my throbbing err.headache subsides:) UPDATES THANKS TO VIG Btw,some of the things addressed would/should definitely be similar to what you posted.…
Thank you, @musashidan! as well as everyone for all of their help up to this point. When we talk about smoothing the model in Maya, are we talking about setting soft edges on the whole model, or averaging normals and averaging vertices also? (I experimented with these options, but averaging normals made my mesh look like a…
Thanks everyone. So, this took a lot longer than I had expected. Usually I can turn a low poly version of a character around in half a day or so. This guy took around 2 - 3 days. There's a few reasons for this, I really wanted to create some kind of tutorial about it, like some kind of post mortem - but really - I'm not…
Hi there! I'm answering to you here about the question you asked me about the wrappings on DeviantArt...why? because I'm to lazy to reopen the Da notes that I closed for mistake. XD The bandages you saw on my "Shina the Leopard" model are all done by hand, no special tecnique or things like that at all, just a sketch with…
Overall the assets aren't bad, but just not enough to stand on their own as seperate portfolio pieces. The best thing to do with these smaller pieces is just make a small scene out of it, it doesn't have to be a large complex environment, you could just do something along the lines of these:…
We need a dedicated artist who can craft our hair / clothing and accessories for our characters. We have one main character that everything will be modeled for. We are looking for someone who can commit long-term and provide their own passions for the project. If things work well future projects coming up as well as other…
My fellow dudes... I'm pissed so my thoughts are clouded, but I got to vent somehow. Stay the fuck away from Gold's Gym, I beg you. I am currently getting fucked by them and their financial company ABC Financial. I signed up for a membership, in Massachusetts with some fellow co-workers for what I thought was a year, on…
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Hey, I wanted to show some of the work I've done over the past few years on the Source engine for my Half-Life² modification I co-founded a long time ago (2003) called Off Limits. For this mod I learned 3DSmax / Source / HAMMER and everything to do with world building levels from scratch to final. The modification took so…
Network Programmer Threewave Software is looking for an exceptional and proactive Network Programmer to join our programming team. The candidate must have at least 3 years experience in programming and professional network applications. A love of communication and an understanding of how computers talk together are…